Flash is the leading tool for creating multimedia content for your Web site.
You can quickly acquire the skills you need to immediately leverage Flash's powerful capabilities on this TWO day "Introduction to FLASH" training course.
Course Outline:
- Getting to Know Flash
- Understanding Flash file types
- Becoming familiar with the Flash environment
- Creating and setting document properties for an FLA file
- Working with panels
- Working with the toolbar
- Using the Zoom and Hand tools
- Understanding work spaces
- Understanding bitmap and vector graphics
- Drawing Basic Shapes
- Understanding Merge Drawing and Object Drawing
- Drawing lines using the Line tool
- Using the Oval tool
- Using the Rectangle tool
- Using the Oval and Rectangle Primitive tools
- Using the Polystar tool
- Using the Deco tool
- Moving Beyond Basic Shapes
- Selecting lines and fills
- Modifying lines and fills
- Using the Pen tool
- Using the Brush tool
- Optimizing shapes for enhanced performance
- Using the Eraser tool
- Working with groups
- Using the Eyedropper tool
- Changing fill and stroke colours with the Paint Bucket and Ink Bottle tools
- Using the Colour panel
- Using the Colour Swatches panel
- Creating gradients
- Using the Gradient Transform tool
- Using the Free Transform tool
- Aligning objects with the Align panel
- Using the 3D tools
- Using rulers and guides
- Working with Layers and the Timeline
- Organizing a file into layers using Distribute to Layers
- Organizing layers and editing layer properties
- Using the Paste in Place command to organize layers
- Showing, hiding, and locking layers
- Creating masks and masked content
- Creating guide layers
- Viewing layers as outlines and changing layer outline colours
- Working with External Images and the Library Panel
- Understanding the library
- Importing bitmap graphics
- Updating the library with changed graphics
- Adjusting bitmap compression in the Bitmap Properties window
- Using the Lasso tool with bitmap images
- Using bitmap fills
- Vectorizing bitmap graphics using the Trace Bitmap tool
- Working with Text and Fonts
- Understanding the Text Layout Framework
- Using the Text tool for TLF text
- Working with fixed and variable width text fields
- Connecting text through multiple text fields
- Working with Asian and right-to-left fonts
- Embedding fonts
- Using device fonts
- Using the Break Apart command to convert text to fills
- Using classic text
- Using Graphic Symbols
- Understanding symbols
- Creating graphic symbols
- Navigating through multiple timelines
- Editing graphic symbols through the library
- Understanding the Editing in Place mode
- Differentiating symbols from instances
- Applying colour changes and transformations to instances of symbols
- Swapping and duplicating symbols
- Nesting symbols
- Creating Frame-by-Frame Animations
- Getting to know the timeline
- Understanding frames, keyframes, and blank keyframes
- Creating frames, keyframes, and blank keyframes
- Selecting and removing frames
- Creating a simple animation
- Previewing an animation using Test Movie
- Using onion skin
- Using onion skin outlines
- Copying and pasting frames
- Editing multiple frames
- Nesting an animation in a graphic symbol and controlling its starting frame
- Creating Shape Tweens
- Understanding shape tweens
- Creating and removing a shape tween
- Using Shape Hints
- Troubleshooting shape tweens
- Working with Motion Tweens and the Motion Editor
- Understanding motion tweens
- Creating and removing a motion tween
- Working with Property keyframes in the timeline
- Using motion tweens for parallax scrolling
- Selecting, moving, and copying motion tweens
- Editing a motion path
- Adding rotation to an animation
- Animating colour and alpha changes with a motion tween
- Animating text, bitmaps, and other objects
- Animating 3D objects
- Converting a motion tween to a frame-by-frame animation
- Fine-Tuning Motion Tweens
- Understanding the Motion Editor
- Using the Motion Editor to modify a motion tween
- Adding and removing property keyframes with the Motion Editor
- Adding easing in the Properties panel
- Adding easing in the Motion Editor
- Modifying custom easing curves in the Motion Editor
- Extending and shortening animations
- Using the Motion Presets panel to save and apply animations
- Reversing an animation
- Creating nested animations
- Adding Inverse Kinematics with the Bone Tool
- Understanding Inverse Kinematics
- Using the Bone tool
- Adjusting bone properties in the Properties panel
- Creating IK animations
- Staggering IK animations using graphic symbols
- Creating runtime IK interactivity
- Adding spring to IK animations
- Converting an IK animation to a frame-by-frame animation
- Creating Classic Tweens
- Understanding classic tweens
- Creating a classic tween
- Troubleshooting classic tweens
- Adjusting easing in a classic tween
- Editing easing curves in a classic tween
- Using classic tweens for character animation
- Working with Button Symbols
- Understanding button symbols
- Creating button symbols
- Adding layers to button symbols
- Creating invisible buttons
- Working with Movie Clips
- Understanding and creating movie clips
- Converting a graphic symbol to a movie clip
- Creating seamlessly looping animations with movie clips
- Using movie clips to create animated buttons
- Working with Filters and Blend Modes
- Understanding blend modes
- Applying blend modes to objects
- Understanding filters
- Applying filters to objects
- Working with Audio
- Understanding audio in Flash
- Importing and adding audio to an animation
- Compressing audio with the library
- Controlling sound effects through the Properties panel
- Syncing sound to an animation
- Adding sound to a button
- Working with Video
- Understanding video in Flash
- Using the Adobe Media Encoder to encode video
- Importing video
- Using the FLV playback component
- Working with cue points
- Adding Interactivity with ActionScript
- Understanding ActionScript 3.0
- Working with the Actions panel
- Understanding code snippets
- Using code snippets to stop a timeline
- Using code snippets to navigate a timeline
- Using code snippets to create a hyperlink
- Using code snippets to control video
- Using code snippets to stop sounds from playing
- Using Flash templates for pre-built interactivity
- Using behaviours with ActionScript 2.0
- Integrating with Other Applications
- Integrating with Photoshop
- Integrating with Illustrator
- Integrating with Flash Builder
- Integrating with Flash Catalyst
- Integrating with Dreamweaver
- Publishing Flash Content
- Understanding publishing in Flash
- Controlling HTML settings in the Publish Settings window
- Adjusting SWF publish settings
- Publishing for search engine optimization with SWFObject
- Publishing and exporting image files
- Publishing and exporting video files
- Creating a Slideshow Project
- Viewing the finished slideshow
- Importing photos into Flash
- Animating slideshow images
- Modifying animations with the Motion Editor
- Saving and reusing animations
- Finishing the animation
- Adding sound
- Adding button interactivity
- Adjusting image and sound compression
- Publishing the application
- Creating Desktop Applications Using Adobe AIR
- Understanding Adobe AIR
- Viewing a simple AIR application
- Publishing an AIR application
Costs for TWO DAY Adobe Flash CS6 Training Course presented at your offices, to different numbers of people.
1 Person = £630
2 People = £1140
3 People = £1680
4 People = £2200
5 People = £2700
6 People = £3180
All prices are in UK pounds sterling and exclude VAT @ 20%
With only 2 people being trained, on-site courses becomes very cost effective. Especially when compared to sending people away to an anonymous centre, miles from your office. Like all our courses, it can be customized to suit you, your staff and your project.
For larger groups - more than 6 people - call us now on 0845 458 8343 for favourable deals on larger groups.
We offer a 100% Guarantee of Satisfaction on this, and all our other courses
Phone now on 0845 458 8343 or Contact Us to discover how you can have this training course presented at your offices.
Your training can be specially customised for you and your project.
Call us now on:
020 8871 9886
100% Satisfaction
